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This media file is a screenshot of a computer screen displaying the user interface of the video game "War Thunder". The game appears to be in a hangar or pre-battle lobby.

The main subject is a virtual tank, specifically a self-propelled gun with a large barrel, positioned in the center of the screen. The environment behind the tank resembles an indoor industrial setting, possibly a military hangar or depot, with concrete floors, metal structures, and artificial lighting.

The user interface elements include a banner at the top displaying game information like "Online: 172355, Battles: 3650", a "В бой!" (To Battle!) button, and player statistics. Below this, there's a description of the game mode: "Танковые реалистичные бои (БР 4.7)" (Realistic Tank Battles (BR 4.7)).

A "BATTLE PASS" section is visible on the right side, showing the player's current level (33) and progress on an objective. Another section lists "Все неактивные предметы (6)" (All inactive items (6)), displaying icons related to in-game rewards.

At the bottom of the screen, there's a research tree or vehicle selection panel showing various tanks and aircraft from different nations (USA, Germany, USSR, Great Britain, Japan, China, Italy, France, Sweden, Israel). Text labels like "Исследования" (Research), nation flags, vehicle names (e.g., "СУ-85", "T-34-57", "CY-100Y", "Як-9Т"), and their battle ratings are clearly visible. Other UI elements include "FPS: 80" and the "PREDATOR" logo of the laptop brand.

The overall impression is a typical gaming interface during a pre-game session, with a focus on vehicle selection and game mode information. The lighting suggests an indoor setting, and there are no clear indications of time of day or weather. No people are depicted in the scene other than small avatars associated with player profiles or crew members in the vehicle selection panel.
FM-Slef43

Jun 26, 2026

Aktau, Kazakhstan

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This media file is a screenshot of a computer screen displaying the user interface of the video game "War Thunder". The game appears to be in a hangar or pre-battle lobby. The main subject is a virtual tank, specifically a self-propelled gun with a large barrel, positioned in the center of the screen. The environment behind the tank resembles an indoor industrial setting, possibly a military hangar or depot, with concrete floors, metal structures, and artificial lighting. The user interface elements include a banner at the top displaying game information like "Online: 172355, Battles: 3650", a "В бой!" (To Battle!) button, and player statistics. Below this, there's a description of the game mode: "Танковые реалистичные бои (БР 4.7)" (Realistic Tank Battles (BR 4.7)). A "BATTLE PASS" section is visible on the right side, showing the player's current level (33) and progress on an objective. Another section lists "Все неактивные предметы (6)" (All inactive items (6)), displaying icons related to in-game rewards. At the bottom of the screen, there's a research tree or vehicle selection panel showing various tanks and aircraft from different nations (USA, Germany, USSR, Great Britain, Japan, China, Italy, France, Sweden, Israel). Text labels like "Исследования" (Research), nation flags, vehicle names (e.g., "СУ-85", "T-34-57", "CY-100Y", "Як-9Т"), and their battle ratings are clearly visible. Other UI elements include "FPS: 80" and the "PREDATOR" logo of the laptop brand. The overall impression is a typical gaming interface during a pre-game session, with a focus on vehicle selection and game mode information. The lighting suggests an indoor setting, and there are no clear indications of time of day or weather. No people are depicted in the scene other than small avatars associated with player profiles or crew members in the vehicle selection panel.

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FM-Slef43

Jun 26, 2026

Aktau, Kazakhstan

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