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This media is licensed under the Creative Commons Attribution 4.0 International License. You are free to share and adapt it for any purpose, even commercially, as long as you provide attribution.
- Credit this media:
- "A computer screen, located in Raanana, Israel, is photographed displaying real-time graphics software" by FM-FTpdI3, licensed under CC BY 4.0
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Memory Details and Interactions
A computer screen, located in Raanana, Israel, is photographed displaying real-time graphics software
A computer screen, located in Raanana, Israel, is photographed displaying real-time graphics software. The upper portion of the screen features a bright green, point-cloud rendering of a sneaker or shoe against a dark background. A blue connection line extends from the sneaker model to a visual programming node labeled "glsl1," indicating an active GLSL (OpenGL Shading Language) shader operation. Adjacent visual programming nodes include "glsl1_info" displaying "1 Verte" and "2 Compi", "rectangle2", and "geo2." Below the graphical user interface, GLSL (OpenGL Shading Language) code for an "Example Pixel Shader" is displayed, including definitions for `uniform float exampleUniform;`, `out vec4 fragColor;`, `void main()`, and the function call `TDOutputSwizzle(color);`. The screen surface exhibits dust and minor smudges. No individuals are present. The scene captures a programming environment.
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Tokens per pATTN: 9.298