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A dim, angled photograph captures a computer screen displaying a video game, likely Warcraft III or a similar Real-Time Strategy (RTS) game with a Defense of the Ancients (DotA) custom map. The screen is dark, with the game's interface and graphics illuminated.

The central game area shows a character selection screen with several groups of small, stylized units arranged in rows, distinguished by red, green, and blue colors, with a prominent "PICK" text in the center. The background features a dark, forested or treeline environment.

On the left side of the main game area, red text reads "The Sentinel turn to pick," and below it, green text states "The Scourge turn to pick," indicating the hero selection phase for two opposing factions. Below these, a notification in Russian says "Недостаточно золота" (Insufficient gold).

The user interface occupies the bottom and right portions of the screen. At the bottom left, a minimap with red and green areas is visible. To its right, a panel shows an image of a building and hero stats, displaying "Intelligence (Scourge - 2)" and "Защита: Неуязвимый" (Defense: Invulnerable), followed by "Статус:" (Status:). Further to the right, a grid of hero portraits, some filled and some empty, suggests available and picked heroes.

On the top left, menu options are visible: "Map Info (F9)", "Меню" (Menu), "Союзники" (Allies), and "Общение" (Chat). On the right side of the screen, a vertical panel lists player usernames, categorized under team headings like "The Scourge." Visible names include "Amorphous," "Star12," "Mars_m," "shit.happens," "chassa_1991," "PiKASS," and "Pro Jasker." The overall scene suggests a multiplayer game in its early stages of hero selection.
4vicii

Apr 24, 2026, 2:17 PM

Тоshkent, Uzbekistan

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A dim, angled photograph captures a computer screen displaying a video game, likely Warcraft III or a similar Real-Time Strategy (RTS) game with a Defense of the Ancients (DotA) custom map. The screen is dark, with the game's interface and graphics illuminated. The central game area shows a character selection screen with several groups of small, stylized units arranged in rows, distinguished by red, green, and blue colors, with a prominent "PICK" text in the center. The background features a dark, forested or treeline environment. On the left side of the main game area, red text reads "The Sentinel turn to pick," and below it, green text states "The Scourge turn to pick," indicating the hero selection phase for two opposing factions. Below these, a notification in Russian says "Недостаточно золота" (Insufficient gold). The user interface occupies the bottom and right portions of the screen. At the bottom left, a minimap with red and green areas is visible. To its right, a panel shows an image of a building and hero stats, displaying "Intelligence (Scourge - 2)" and "Защита: Неуязвимый" (Defense: Invulnerable), followed by "Статус:" (Status:). Further to the right, a grid of hero portraits, some filled and some empty, suggests available and picked heroes. On the top left, menu options are visible: "Map Info (F9)", "Меню" (Menu), "Союзники" (Allies), and "Общение" (Chat). On the right side of the screen, a vertical panel lists player usernames, categorized under team headings like "The Scourge." Visible names include "Amorphous," "Star12," "Mars_m," "shit.happens," "chassa_1991," "PiKASS," and "Pro Jasker." The overall scene suggests a multiplayer game in its early stages of hero selection.

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4vicii

Apr 24, 2026, 2:17 PM

Тоshkent, Uzbekistan

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